Features & Commands

Basic movement functions were implemented using Linden Scripting Language allowing the turtle to move in three dimensions and to turn the pen on or off. Functions were also implemented to change the colour of the pen and to define procedures which could be called in later use. To give the potential for more dynamic and interesting shapes, the opportunity to use random lengths, angles and colours was also implemented.

The turtle can be controlled using the chat interface which is built into Second Life itself. The chat system allows objects to talk both to one another, and to the avatar. The user controls the turtle's movement using this chat interface, and in turn, the code behind the scenes communicates using the same system to control the other objects shown on the screen.